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RedBull Transforming Formula One

We're back on track with Formula1. Heck Yeah!
Working in the proven relationship with Peter Clausen Filmproduktion we created yet another animation for Infiniti RedBull Racing. Introducing Vettels new colleague Daniel Ricciardo we take a closer look at the inner workings of the race car. Animating our way through all the rule changes of the 2014 season the whole thing is converted from last years RB9 to the state of the art RB10 racing car.
 
As the storyboard called for closeup shots of Vettel and Ricciardo in their racing helmets we created 3d photoscans of both pilots. Additionally three cameras were used to capture animated textures of their faces. The stabilized footage was mapped onto retopo geometry of the scan which gaves us realtime animated faces in the 3d viewport. For various shots fluid effects like smoke and fire were needed. These were simulated and rendered using TurbulenceFD for Cinema4d. What proved to be quite difficult to handle was the massive amount of geometry we had to put in the glas cars. To get all the technical interior up and running we used CAD data for approximately half of the parts. The other half was modeled by ourselves. Polycount came clocking in with a huge number, calling for a severe update of computer memory.
RedBull Transforming Formula One
Published:

RedBull Transforming Formula One

RedBull and Peter Clausen Filmproduktion approached us with the idea of rendering an edutainment animation explaining all the rules that changed Read More

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